Tooltip
Charges an enemy, inflicting normal damage plus 500
How it works
Stinging Rush is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Weapon Damage (effect type 58). Its base value is 500. It scales with 1 times spell power.
- Effect 3 is Trigger Spell (effect type 64). It triggers Poison.
What it does
Stinging Rush is a Nature spell with an instant cast and a range of 8-25 yards. When cast it deals weapon damage (base value 500). It also casts Poison.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | Weapon Damage (58) Value: 500 Spell power coefficient: 1 |
| Effect #3 | Trigger Spell (64) Trigger spell: Poison |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.