Tooltip
Charges an enemy, inflicting normal damage.
How it works
Stinging Rush is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 3 is Trigger Spell (effect type 64). It triggers Poison.
What it does
Stinging Rush is a Nature spell with an instant cast and a range of 8-25 yards. When cast it deals a percentage of weapon damage (base value 100). It also casts Poison.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | Weapon % Damage (31) Value: 100 |
| Effect #3 | Trigger Spell (64) Trigger spell: Poison |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.