Tooltip
Swipe nearby enemies, inflicting 1 damage.
Deals 20% increased damage against bleeding targets.
How it works
Each cast of Swipe costs 15 Rage. Casting it triggers a 1.5 sec global cooldown.
Swipe is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 1 times spell power and 0.225 times attack power. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 20. It scales with 0.225 times attack power. Its area radius is 8 yards.
What it does
Swipe is a Physical spell with an instant cast, a range of 8 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 1) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 15 Rage |
| Range | 8 yards (Eight yards) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1 Spell power coefficient: 1 Attack power coefficient: 0.225 Radius: 8 yards |
| Effect #2 | Dummy (3) Value: 20 Attack power coefficient: 0.225 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.