Tooltip
Hardwick's thirst for blood increases his melee attack speed and movement speed for 10 sec.
How it works
Its aura procs every time its trigger condition is met.
Thirst for Blood is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 5.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 5.
What it does
Thirst for Blood is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 138 Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 5 Misc value: 1 |
| Effect #3 | Apply Aura (6) Aura type id 31 Value: 5 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Thirst for Blood appears in: 1 spell that casts it.
Spells that cast it
- Thirst for BloodTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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