Tooltip
Hurl your axe at the enemy, dealing damage and stunning them.
How it works
Casting it triggers a 1 sec global cooldown.
Throw Axe is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 9250.
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 40564.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Throw Axe is a Physical spell with an instant cast, a range of 5-30 yards, an 8 sec cooldown and effects that last 3 sec. When cast it deals Physical damage (base value 9250) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5-30 yards (Monster Shoot) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | School Damage (2) Value: 9250 |
| Effect #2 | Effect 77 Value: 40564 |
| Effect #3 | Apply Aura (6) Aura type id 12 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.