Tooltip
Summons a violent typhoon that deals 195000 to 205000 Nature to enemies with which it collides.
How it works
Casting it triggers a 1.5 sec global cooldown.
Tidal Wave is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 148519. Its area radius is 40 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 195000. It scales with 1 times spell power. Its area radius is 40 yards.
What it does
Tidal Wave is a Nature spell with a 2 sec cast and a range of 40 yards. When cast it deals Nature damage (base value 195000) in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 148519 Radius: 40 yards |
| Effect #2 | School Damage (2) Value: 195000 Spell power coefficient: 1 Radius: 40 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.