Tooltip
Inflicts 92500 to 107500 Shadow damage to all enemies and reduces healing taken by 2%.
How it works
Its aura procs every time its trigger condition is met.
Torment is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -5. Its area radius is 50 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 92500. Its area radius is 50 yards.
What it does
Torment is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura in a 50 yard radius and deals Shadow damage (base value 92500) in a 50 yard radius. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 118 Value: -5 Misc value: 127 Radius: 50 yards |
| Effect #2 | School Damage (2) Value: 92500 Radius: 50 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.