Tooltip
Torments a target with the pain wrought from a thousand years of isolation, inflicting 52237 to 52762 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time.
Each time Torment is dispelled, it jumps to a nearby target, inflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated.
How it works
Its dispel type is client id 1.
Torment is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 10000 per tick. It ticks every 1 sec.
- Effect 2 is School Damage (effect type 2). Its base value is 74625.
What it does
Torment is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and deals Shadow damage (base value 74625).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 10000 Period: every 1 sec |
| Effect #2 | School Damage (2) Value: 74625 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.