Tooltip
An eruption of pure Anima energy engulfs all nearby enemies, increasing their maximum health by 100%, but also causing them to suffer 70000 Shadow damage every 1 sec. This effect lasts until negated.
How it works
Unleashed Anima is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 70000 per tick. Its area radius is 200 yards. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 100. Its area radius is 200 yards.
- Effect 3 is effect type 77, which the datamine does not name. Its area radius is 200 yards.
What it does
Unleashed Anima is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius every 1 sec and applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 70000 Radius: 200 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 133 Value: 100 Radius: 200 yards |
| Effect #3 | Effect 77 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.