Tooltip
Inflicts Physical damage to nearby enemies and stunning them for 4 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
War Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 15 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 4676. Its area radius is 15 yards.
What it does
War Stomp is a Physical spell with an instant cast, no range (it targets the caster), a 3 sec cooldown and effects that last 4 sec. When cast it applies an aura in a 15 yard radius and deals Physical damage (base value 4676) in a 15 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 4 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 15 yards |
| Effect #2 | School Damage (2) Value: 4676 Radius: 15 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.