Tooltip
Inflicts Physical damage to nearby enemies, knocking them back and stunning them for 6 sec.
How it works
Its aura procs every time its trigger condition is met.
War Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 5 yards.
- Effect 2 is Weapon Damage (effect type 58). Its base value is 50. Its area radius is 5 yards.
What it does
War Stomp is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura in a 5 yard radius and deals weapon damage (base value 50) in a 5 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 5 yards |
| Effect #2 | Weapon Damage (58) Value: 50 Radius: 5 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.