Tooltip
Imbue the Shaman's weapon with wind. Lasts 60 minutes.
Unleashing this enchantment deals 90% of weapon damage to the target enemy and increases the Shaman's melee attack speed for the next 6 swings or until 12 sec have elapsed.
How it works
Casting it triggers a 1.5 sec global cooldown.
Windfury Weapon is built from 2 client effects, applied in this order:
- Effect 1 is Enchant Item (Temporary) (effect type 54). Its base value is 1800.
- Effect 2 is Dummy (effect type 3). Its base value is 46.
What it does
Windfury Weapon is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies a temporary item enchantment.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Enchant Item (Temporary) (54) Value: 1800 Misc value: 283 |
| Effect #2 | Dummy (3) Value: 46 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.