How it works
Its aura procs every time its trigger condition is met.
Hellfire is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1800. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 5 times over the full 5 sec. It triggers Hellfire.
What it does
Hellfire is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it deals Fire damage (base value 1800) in a 5 yard radius and applies an aura every 1 sec. It also casts Hellfire (record #43465).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1800 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Hellfire |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.