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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Rupture

Spell

Rupture

Physical

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Rogue

Instant castCombat Range

Finishing move that causes damage over time, increased by your attack power.

Rupture

Tooltip

Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 176 damage over 8 secs
2 points: 255 damage over 10 secs
3 points: 348 damage over 12 secs
4 points: 455 damage over 14 secs
5 points: 576 damage over 16 secs

How it works

Each cast of Rupture costs 25 Energy. Casting it triggers a 1 sec global cooldown.

Rupture is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 37 per tick. It ticks every 2 sec, 3 times over the full 6 sec (111 base in total).
  2. Effect 2 is Dummy (effect type 3).

What it does

Rupture is a spell with an instant cast, a range of 5 yards and effects that last 6 sec. When cast it applies an aura every 2 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost25 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Duration6 sec
MechanicBleeding
Effect #1Apply Aura (6)
Aura type id 3
Value: 37
Period: every 2 sec
Effect #2Dummy (3)

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

Comments

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