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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Steady Shot

Spell

Steady Shot

Physical

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Hunter

1 secHunter Range

A steady shot that causes base weapon damage plus.

Steady Shot

Tooltip

A steady shot that causes base weapon damage plus. Causes an additional 175 against Dazed targets.

How it works

Each cast of Steady Shot costs 110 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Steady Shot is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 150.
  2. Effect 2 is Dummy (effect type 3). Its base value is 175.

What it does

Steady Shot is a Physical spell with a 1 sec cast and a range of 35 yards. When cast it deals Physical damage (base value 150).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost110 Mana
Range35 yards (Hunter Range)
Cast time1 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1School Damage (2)
Value: 150
Effect #2Dummy (3)
Value: 175

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

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