Tooltip
Sends out a blast wave of magic, inflicting Nature damage to nearby enemies.
How it works
Each cast of Electrical Overload costs 120 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is School Damage (effect type 2). Its base value is 1850. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Electrical Overload is a Nature spell with a 1.5 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 1850) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 120 Mana |
| Range | Self Only |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1850 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.