Tooltip
Ignites the area surrounding the caster, causing 1500 Fire damage to himself and 2500 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Hellfire is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Hellfire Effect.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1500 per tick. It ticks every 1 sec, 15 times over the full 15 sec (22500 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 77. Its base value is 100. It scales with 1 times spell power.
What it does
Hellfire is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Hellfire Effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Hellfire Effect |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1500 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 77 Value: 100 Spell power coefficient: 1 Misc value: 16 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.