Tooltip
Ravage the target, causing 385% damage plus 377.3 to the target. Must be prowling and behind the target. Awards 1 combo points.
How it works
Each cast of Ravage costs 60 Energy. Casting it triggers a 1 sec global cooldown.
Ravage is built from 3 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 98. It scales with 1 times spell power.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 385. It scales with 1 times spell power.
- Effect 3 is effect type 328, which the datamine does not name. Its base value is 1.
What it does
Ravage is a Physical spell with an instant cast and a range of 5 yards. When cast it deals weapon damage (base value 98) and deals a percentage of weapon damage (base value 385).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 60 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon Damage (58) Value: 98 Spell power coefficient: 1 |
| Effect #2 | Weapon % Damage (31) Value: 385 Spell power coefficient: 1 |
| Effect #3 | Effect 328 Value: 1 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.