Tooltip
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 680 to 920.
How it works
Whirlwind is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 680. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is effect type 77, which the datamine does not name. It scales with 1 times spell power.
What it does
Whirlwind is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals weapon damage (base value 680) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Weapon Damage (58) Value: 680 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Effect 77 Spell power coefficient: 1 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Whirlwind appears in: 1 spell that casts it.
Spells that cast it
- WhirlwindTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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