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Whirlwind

Spell

Whirlwind

Physical

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Instant castSelf Only

Physical spell.

Whirlwind

How it works

Whirlwind is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 10 yards.
  2. Effect 2 is effect type 77, which the datamine does not name. It scales with 1 times spell power.

What it does

Whirlwind is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 150) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 150
Radius: 10 yards
Effect #2Effect 77
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Whirlwind appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

WoW Forever

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 1.60.1.70338, read from the beta game data we hold
Also in the Classic Era clientYes - this spell is in the Classic Era client's data too
Effect rows sighted2 effect rows in the beta client's data

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Comments

Read player comments on Whirlwind at Wowhead (opens Wowhead in a new tab)