Tooltip
Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec.
How it works
Each cast of Arcane Missiles costs 85 Mana. Casting it triggers a 1.5 sec global cooldown.
Arcane Missiles is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 3 times over the full 3 sec. It triggers Arcane Missile.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Arcane Missiles is an Arcane spell with an instant cast, a range of 30 yards and effects that last 3 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Arcane Missile.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Cost | 85 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Arcane Missile |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Arcane Missiles appears in: 2 talents.
Talents
- Arcane Missiles for Mage (Arcane, Fire, Frost)Talent
- Arcane Missiles (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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