Tooltip
Protects the caster, increasing armor by 300, Shadow resistance by 6 and restores 9 health every 5 sec. for 30 min.
How it works
Each cast of Demon Armor costs 520 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Demon Armor is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 300.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 6.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 161. Its base value is 9.
What it does
Demon Armor is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 520 Mana |
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 min |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 22 Value: 300 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: 6 Misc value: 32 |
| Effect #3 | Apply Aura (6) Aura type id 161 Value: 9 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.