Tooltip
Inflicts Physical damage to nearby enemies, stunning them for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Ground Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 96. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.
What it does
Ground Smash is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it deals Physical damage (base value 96) in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 96 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 10 yards |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.