Tooltip
Selects the area around target player, and heals all of target player's party members within that area every second.
How it works
Casting it triggers a 1.5 sec global cooldown.
Healing Rain is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its area radius is 15 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 10 times over the full 10 sec.
What it does
Healing Rain is a Nature spell with a 2 sec cast, a range of 40 yards, a 10 sec cooldown and effects that last 10 sec. When cast it has a Create Area Effect effect in a 15 yard radius and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Create Area Effect (179) Misc value: 29398 Radius: 15 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.