How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Frost Trap Aura is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 33. Its base value is -60. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 23. Its area radius is 10 yards. It ticks every 2 sec, 15 times over the full 30 sec. It triggers Dummy Trigger.
What it does
Frost Trap Aura is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it leaves a persistent area effect on the ground in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 2 sec. The client files the whole spell under the ensnared mechanic. It also casts Dummy Trigger.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Mechanic | Ensnared |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 33 Value: -60 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 23 Radius: 10 yards Period: every 2 sec Trigger spell: Dummy Trigger |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.