Tooltip
Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.
How it works
Each cast of Levitate costs 100 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Levitate is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 105.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 106.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 104.
What it does
Levitate is a Holy spell with an instant cast, no range (it targets the caster) and effects that last 2 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 100 Mana |
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2 min |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 105 |
| Effect #2 | Apply Aura (6) Aura type id 106 |
| Effect #3 | Apply Aura (6) Aura type id 104 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Reagents
Used by
Where is this spell used?
Levitate appears in: 1 skill line.
Skill lines
- Priest, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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