Tooltip
Surrounds the caster with balls of lightning that have chance of striking melee or ranged attackers for 2 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck times.
How it works
Each cast of Lightning Shield costs 5 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura has a 50% chance to proc when its trigger condition is met. The aura is spent after 3 procs.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 43. Its base value is 2. It scales with 1 times spell power.
What it does
Lightning Shield is a Nature spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 10 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 5 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 10 min |
| Dispel type | Dispel type id 1 |
| Proc chance | 50% |
| Proc charges | 3 |
| Effect #1 | Apply Aura (6) Aura type id 43 Value: 2 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.