How it works
Its aura procs every time its trigger condition is met.
Magma Splash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 70. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 50 per tick. It scales with 1 times spell power. It ticks every 3 sec, 10 times over the full 30 sec (500 base in total).
What it does
Magma Splash is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it deals Fire damage (base value 70) and applies an aura every 3 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 70 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 50 Spell power coefficient: 1 Period: every 3 sec |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Magma Splash appears in: 2 spells that cast it.
Spells that cast it
- Magma SplashTriggers this spell
- Molotov CocktailTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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