Tooltip
Inflicts Shadow damage to an enemy and reduces its movement speed for 10 sec.
How it works
Each cast of Mind Flay costs 100 Mana. Its aura procs every time its trigger condition is met.
Mind Flay is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 750 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 10 times over the full 10 sec (7500 base in total). It jumps to up to 5 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -80.
What it does
Mind Flay is a Shadow spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura every 1 sec jumping to up to 5 targets and applies an aura. The client files the whole spell under the ensnared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 100 Mana |
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 10 sec |
| Mechanic | Ensnared |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 750 Spell power coefficient: 0.1 Period: every 1 sec Chain targets: 5 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -80 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.