How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Precision is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20. It scales with 1 times spell power.
What it does
Precision is a spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 12 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 20 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 20 Spell power coefficient: 1 Misc value: 22 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.