Tooltip
Restores 180 to 300 mana and 180 to 300 health.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Rejuvenation Potion is built from 2 client effects, applied in this order:
- Effect 1 is Energize (effect type 30). Its base value is 180.
- Effect 2 is Heal (effect type 10). Its base value is 180.
What it does
Rejuvenation Potion is a Physical spell with an instant cast, no range (it targets the caster) and a 1 min cooldown. When cast it restores a resource (base value 180) and heals (base value 180).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Energize (30) Value: 180 |
| Effect #2 | Heal (10) Value: 180 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.