Tooltip
Heals a friendly target for to and another over 15 sec. Your Chain Heals cast on that primary target within 15 sec will increase the amount of the Chain Heal by 25%. This spell also triggers Ancestral Awakening.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Riptide is built from 3 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 57. It scales with 0.108 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 12 per tick. It scales with 0.05 times spell power. It ticks every 3 sec, 5 times over the full 15 sec (60 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 25.
What it does
Riptide is a Nature spell with an instant cast, a range of 40 yards, a 6 sec cooldown and effects that last 15 sec. When cast it heals (base value 57), applies an aura every 3 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Heal (10) Value: 57 Spell power coefficient: 0.108 |
| Effect #2 | Apply Aura (6) Aura type id 8 Value: 12 Spell power coefficient: 0.05 Period: every 3 sec |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 25 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.