Tooltip
Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 60%, and the spell will jump to up to 2 additional targets.
How it works
S03 - Item - T1 - Shaman - Restoration 6P Bonus is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 3. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 60.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100. It scales with 1 times spell power.
What it does
S03 - Item - T1 - Shaman - Restoration 6P Bonus is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 3 Spell power coefficient: 1 Misc value: 17 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 60 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: 100 Spell power coefficient: 1 Misc value: 20 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.