How it works
Each cast of Sacrifice costs 28 Mana. Spells that share its cooldown category wait 6 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Sacrifice is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1388. It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 1850.
What it does
Sacrifice is a Holy spell with a 1 sec cast, no range (it targets the caster) and a 10 min cooldown. When cast it deals Holy damage (base value 1388) in a 20 yard radius and deals Holy damage (base value 1850).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 28 Mana |
| Range | Self Only |
| Cast time | 1 sec |
| Cooldown | 10 min |
| Category cooldown | 6 sec |
| Global cooldown | None |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1388 Spell power coefficient: 1 Radius: 20 yards |
| Effect #2 | School Damage (2) Value: 1850 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.