How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Savage Defense is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 25.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Savage Defense is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Max stacks | 3 |
| Effect #1 | Apply Aura (6) Aura type id 69 Value: 25 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.