Tooltip
Slam the target with your shield, causing 264 to 276 damage, modified by twice your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Hitting a target with Shield Slam also grants you 4 Attack Power for each point of your defense skill beyond. Lasts 15 sec.
How it works
Each cast of Shield Slam costs 20 Rage. Casting it triggers a 1.5 sec global cooldown.
Shield Slam is built from 2 client effects, applied in this order:
- Effect 1 is Dispel (effect type 38). Its base value is 1.
- Effect 2 is School Damage (effect type 2). Its base value is 264. It scales with 1 times spell power.
What it does
Shield Slam is a Physical spell with an instant cast, a range of 5 yards and a 6 sec cooldown. When cast it dispels effects and deals Physical damage (base value 264).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 20 Rage |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dispel (38) Value: 1 Misc value: 1 |
| Effect #2 | School Damage (2) Value: 264 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.