Tooltip
Immobilizes an enemy for 10 sec. and drains 35 health, transferring it to the caster.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Soul Drain is built from 2 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 35. It scales with 1 times spell power. It jumps to up to 5 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26. It jumps to up to 5 targets.
What it does
Soul Drain is a Shadow spell with a 2 sec cast, a range of 40 yards and effects that last 10 sec. When cast it drains health from the target (base value 35) jumping to up to 5 targets and applies an aura jumping to up to 5 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Health Leech (9) Value: 35 Spell power coefficient: 1 Chain targets: 5 |
| Effect #2 | Apply Aura (6) Aura type id 26 Chain targets: 5 |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.