Tooltip
Heal self for 270 to 450 and Increases Strength by 120 for 30 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Strength of the Champion is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 29. Its base value is 120.
- Effect 2 is Heal (effect type 10). Its base value is 270.
What it does
Strength of the Champion is a Holy spell with an instant cast, a range of 40 yards and effects that last 30 sec. When cast it applies an aura and heals (base value 270).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 29 Value: 120 |
| Effect #2 | Heal (10) Value: 270 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.