Tooltip
Causes 3 Nature damage to attackers when hit and increases Nature resistance by 50 for 30 sec.
How it works
Its dispel type is client id 1. Its aura has a 3% chance to proc when its trigger condition is met.
The Green Tower is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 15. Its base value is 3.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 50.
What it does
The Green Tower is a Nature spell with an instant cast, a range of 30 yards and effects that last 30 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | 3% |
| Effect #1 | Apply Aura (6) Aura type id 15 Value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: 50 Misc value: 8 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
The Green Tower appears in: 1 spell that casts it.
Spells that cast it
- The Green TowerTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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