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Classic EraVanilla 1.15 · Anniversary, Hardcore and Era realms · Classic Era auction houseAlso on WoW Forever · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Tranquility

Spell

Tranquility

Nature

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Druid

Instant cast5 min cooldownSelf Only

Druid must channel to maintain the spell.

Tranquility

Tooltip

Druid must channel to maintain the spell.

How it works

Each cast of Tranquility costs 375 Mana. Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 8. Its base value is 94 per tick. It scales with 0.067 times spell power. Its area radius is 20 yards. It ticks every 2 sec, 5 times over the full 10 sec (470 base in total).

What it does

Tranquility is a Nature spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 10 sec. When cast it applies an aura to the party in a 20 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost375 Mana
RangeSelf Only
Cast timeInstant
Cooldown5 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 sec
Effect #1Area Aura (Party) (35)
Aura type id 8
Value: 94
Spell power coefficient: 0.067
Radius: 20 yards
Period: every 2 sec

Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tranquility appears in: 1 talent.

Talents

  • Tranquility for Druid (Balance, Feral, Guardian, Restoration)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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