How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Vengeance is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 9.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 9.
What it does
Vengeance is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 9 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 9 Misc value: 2 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.