Item Set
Grand Marshal's Battlegear
A 5-piece Plate item set, with 2-piece, 4-piece bonuses. Data from the MoP Classic client, build 5.5.4.70631.
Grand Marshal's Battlegear
Plate · Bonuses at 2 pieces, 4 pieces
A 5-piece Plate item set, with 2-piece, 4-piece bonuses.
Grand Marshal's Battlegear (0/5)
- Grand Marshal's Plate Chestpiece
- Grand Marshal's Plate Gauntlets
- Grand Marshal's Plate Helm
- Grand Marshal's Plate Legguards
- Grand Marshal's Plate Shoulders
- (2) Set: +35 PvP Resilience.
- (4) Set: Disarm duration reduced by 50%.
Set Facts
- Pieces
- 5
- Item level
- 115
- Quality
- Rare
- Bonus tiers
- 2 pieces, 4 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Grand Marshal's Plate ChestpieceChestItem level 11546 Stamina12 Strength24 Critical Strike19 Resilience
Grand Marshal's Plate GauntletsHandsItem level 11530 Stamina22 Strength21 Critical Strike17 Resilience
Grand Marshal's Plate HelmHeadItem level 11534 Stamina20 Strength24 Critical Strike19 Resilience
Grand Marshal's Plate LegguardsLegsItem level 11546 Stamina28 Strength28 Critical Strike23 Resilience
Grand Marshal's Plate ShouldersShoulderItem level 11536 Stamina14 Strength17 Critical Strike13 Resilience
What the full set adds
Worn together the 5 pieces of Grand Marshal's Battlegear add 96 Strength, 192 Stamina, 114 Critical Strike and 91 Resilience.
- Strength
- 96 on 5 pieces
- Stamina
- 192 on 5 pieces
- Critical Strike
- 114 on 5 pieces
- Resilience
- 91 on 5 pieces
Strength is the primary stat on every piece that carries one. Of the secondary ratings Critical Strike is the heaviest at 114 across 5 pieces, ahead of Resilience.
Armor, slots and requirements
Grand Marshal's Battlegear is a plate armor set of 5 pieces covering Head, Shoulder, Chest, Hands and Legs.
That leaves Neck, Back, Wrist, Waist, Feet, Finger and Trinket to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 115 and needs character level 70.
3 of the 5 pieces carry sockets, 7 in total.
Only a Warrior can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 5 pieces return 5c, and the single piece worth most at a vendor is Grand Marshal's Plate Helm at 1c.
Wearing the set
The bonuses come in at 2 and 4 pieces, out of the 5 pieces this set can put on a character at once.
Every bonus is live once 4 pieces are on, which leaves 1 slot free for gear from outside the set without losing anything.