Tooltip
Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 500 per tick. Its area radius is 50000 yards. It ticks every 1 sec, 17 times over the full 17 sec (8500 base in total).
What it does
Acid Rain is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 17 sec. When cast it applies an aura in a 50000 yard radius every 1 sec. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 17 sec |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 500 Radius: 50000 yards Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Acid Rain appears in: 2 spells that cast it.
Spells that cast it
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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