Tooltip
Spits a ball of acid at an enemy, dealing 2828 to 3172 Nature damage and reduces their armor by 1000. Stacks up to 50 times. Lasts 20 sec.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Acid Spit is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2828. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is -1000.
What it does
Acid Spit is a Nature spell with a 1 sec cast, a range of 40 yards and effects that last 20 sec. When cast it deals Nature damage (base value 2828) and applies an aura. It stacks up to 50 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 50 |
| Effect #1 | School Damage (2) Value: 2828 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: -1000 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.