Tooltip
Increases your Energy regeneration rate by 100% and your melee attack speed by 20% for 15 sec.
While Adrenaline Rush is active, the global cooldown of Sinister Strike, Revealing Strike, Eviscerate, Slice and Dice, and Rupture reduced by 0.2 sec
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Adrenaline Rush is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 319. Its base value is 20.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 107. Its base value is -200.
What it does
Adrenaline Rush is a spell with an instant cast, no range (it targets the caster), a 3 min cooldown and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 3 min |
| Global cooldown | None |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 110 Value: 100 Spell power coefficient: 1 Misc value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 319 Value: 20 |
| Effect #3 | Apply Aura (6) Aura type id 107 Value: -200 Misc value: 21 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Adrenaline Rush appears in: 1 talent.
Talents
- Adrenaline Rush for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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