Tooltip
Deals 400000 Fire damage to enemies within the aftershock and grants General Nazgrim 3 rage for each target struck.
How it works
Aftershock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 400000. Its area radius is 60 yards.
- Effect 2 is effect type 140, which the datamine does not name. Its area radius is 60 yards. It triggers Energize Nazgrim.
What it does
Aftershock is a Fire spell with a 3 sec cast and an unlimited range. When cast it deals Fire damage (base value 400000) in a 60 yard radius. It also casts Energize Nazgrim.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 400000 Radius: 60 yards |
| Effect #2 | Effect 140 Radius: 60 yards Trigger spell: Energize Nazgrim |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.