Tooltip
An aimed shot that increases ranged damage by 600 and reduces healing taken by 50% for 6 sec.
How it works
Each cast of Aimed Shot costs 310 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Aimed Shot is built from 2 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 600. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -50.
What it does
Aimed Shot is a spell with a 3 sec cast, a range of 5-30 yards, a 6 sec cooldown and effects that last 6 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 310 Mana |
| Range | 5-30 yards (Monster Shoot) |
| Cast time | 3 sec |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Proc chance | Always |
| Effect #1 | Effect 121 Value: 600 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -50 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.