Tooltip
Ambushes the target, reducing its health by 90% and stunning them for 2 sec.
How it works
Ambush is built from 3 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252). It scales with 1 times spell power. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It scales with 1 times spell power. Its area radius is 8 yards.
- Effect 3 is effect type 165, which the datamine does not name. Its base value is 90. Its area radius is 10 yards.
What it does
Ambush is a spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it has a Teleport effect in a 100 yard radius and applies an aura in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Teleport (252) Spell power coefficient: 1 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Spell power coefficient: 1 Radius: 8 yards |
| Effect #3 | Effect 165 Value: 90 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.