Tooltip
Taunts and causes additional high threat to all enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Angered Earth is built from 2 client effects, applied in this order:
- Effect 1 is effect type 114, which the datamine does not name. Its base value is 1. Its area radius is 15 yards.
- Effect 2 is Threat (effect type 63). Its base value is 1100. Its area radius is 15 yards.
What it does
Angered Earth is a Nature spell with an instant cast, no range (it targets the caster) and a 5 sec cooldown. When cast it changes threat in a 15 yard radius. The client files the whole spell under the healing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Mechanic | Healing |
| Effect #1 | Effect 114 Value: 1 Radius: 15 yards |
| Effect #2 | Threat (63) Value: 1100 Radius: 15 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Angered Earth appears in: 1 skill line.
Skill lines
- Pet - Primal Earth Elemental, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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