Tooltip
Leap at Illidan dealing weapon damage +400000 and stunning him for 6 seconds.
How it works
Each cast of Annihilate costs 10000 Mana. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Annihilate is built from 3 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Weapon Damage (effect type 58). Its base value is 400000.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Annihilate is a Physical spell with an instant cast, a range of 8-25 yards, a 15 sec cooldown and effects that last 6 sec. When cast it makes the caster jump to the target, deals weapon damage (base value 400000) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 10000 Mana |
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 1421 |
| Duration | 6 sec |
| Proc chance | Always |
| Effect #1 | Jump (41) |
| Effect #2 | Weapon Damage (58) Value: 400000 |
| Effect #3 | Apply Aura (6) Aura type id 12 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.